local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 1010
L0_1 = {}
L1_1 = 101001
L2_1 = 101002
L3_1 = 101003
L4_1 = 101004
L5_1 = 101007
L6_1 = 101008
L7_1 = 101005
L8_1 = 101006
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
sub_ids = L0_1
L0_1 = {}
rewind_data = L0_1
L0_1 = rewind_data
L1_1 = {}
L0_1["101002"] = L1_1
L0_1 = {}
quest_data = L0_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10235
L3_1.alias = "Npc10235"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101002Infor"
L3_1.scene_id = 1033
L3_1.room_id = 1
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["101002"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10236
L3_1.alias = "Npc10236"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1010Waiter01"
L3_1.scene_id = 3
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 202201
L4_1.alias = "Npc202201"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101003Licai"
L4_1.scene_id = 3
L4_1.data_index = 0
L5_1 = {}
L5_1.alias = "Npc10200"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.id = 10200
L5_1.pos = "Q101003Gz"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["101003"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q101005ZL"
L3_1.scene_id = 1034
L3_1.room_id = 1
L3_1.data_index = 0
L4_1 = {}
L4_1.id = 10200
L4_1.alias = "Npc10200"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q101005GZ"
L4_1.scene_id = 1034
L4_1.room_id = 1
L4_1.data_index = 0
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1034
L3_1.pos = "Q101005Avatar"
L4_1 = {}
L4_1.point_id = 2
L4_1.scene_id = 1034
L4_1.pos = "Q101005Leave"
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.transmit_points = L2_1
L0_1["101005"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 10232
L3_1.alias = "Npc10232"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1010Zhongli01"
L3_1.scene_id = 3
L3_1.data_index = 0
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["101006"] = L1_1
L0_1 = quest_data
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.point_id = 1
L3_1.scene_id = 1034
L3_1.pos = "Q101005Avatar"
L2_1[1] = L3_1
L1_1.transmit_points = L2_1
L0_1["101007"] = L1_1
